Sunday 23 October 2016

Battlefield 2142 PC Game Download Latest Version For free

 

baseball legend Yogi Berra once said that "the future is not what it used to be," it seems appropriate to describe the Battlefield 2142, the fourth PC game in selling action franchise. This new game is trying to make an excellent piece Battlefield 2 last year - both a blessing and a curse, as 2142 will invite inevitable comparisons to Battlefield 2, even while busy trying to break new ground. However, while many of the changes seem small, there is enough new content here to warrant your attention. The plot of 2142 could best be described as Battlefield 2 meets tomorrow, the 2004 movie, the world suddenly locked in a current ice age. When billions of people forced to flee the cold northern hemisphere to the southern most welcoming, tensions rise and open war broke out the last remaining pieces of the habitable earth. In the game, this translates into the Wrestling European Union Pan Asian Coalition focused on Russia in their struggle to leave Europe before the ice and settle in North Africa. Battlegrounds will the European winter and war landscape arid sands of North Africa. This also means that there are only two factions in the game, but why are the present inhabitants of North Africa sitting idly while the invasion? In any case, these new features are interesting, even if it is a little difficult to distinguish from each other. Future soldiers lined up with the same
type of armor and high-tech, despite the Russian armor is a little blacker than the European version. If you've played Battlefield 2, you will quickly feel at home in the field of battle of 2142. The future is a very familiar place, because designers do not go too exotic with the weapons and vehicles. No laser or beam weapons here; However, you can get futuristic versions of today weapons. There is a rifle, a sniper rifle, rocket launcher and a light machine gun to equip the four categories of the game. That's right: There are only four classes in the game, under the seven seen in Battlefield 2, though these new categories are much more flexible and adaptable. The price is that you are going to have to play very 2142 to access most of these customization options, such as the system is designed to encourage long-term game. The designers took the idea of ​​weapon unlocks in Battlefield 2 and put it on steroids, so you can unlock up to 40 different weapons or pieces of equipment. Not only that, but each class has two different unlock tracks, specializing in a different direction. For example, the kind of recognition can become a more powerful sniper or an operator more effective Special Forces, who can slip around and pop stations in enemy territory, impede the ability of the enemy commander to call in various ways support . However, this also means that it is likely that some
frustration at first, since his character does not even have grenades until you unlock, and will be at a disadvantage against players who do not have access to powerful weapons and abilities. And while promotions and unlocks come fairly quickly from the start, the pace will slow as each new version needed to accumulate more and more points. So you have to play a bit to unlock much of what makes Battlefield 2142 so different from its predecessors. Or, you find yourself playing a class much more than others, because this is where most of the first unlocking posture. This whole process is a bit confusing, since it is not enough just to unlock new items, but then you need to equip your character when you join a battle for the first time. Of 
course, games are not just combat infantry battle, as a mixture of conjugates of the series and infantry fighting vehicles is what makes it so addictive. If you are a veteran of the battlefield, you will find that future vehicles are well known, other than fresh mechlike walkers, which is essentially walking tanks. But publications have cheated a little off today buggies, armored vehicles and tanks. Again, there are some new features to make these vehicles feel a little different. The carts can throw in a small turbo boost to accelerate the exit from the danger zone, while the APC can start the infantry in the sky pod attack. PAC tanks floating floats thanks to technology, while EU reservoirs based on conventional tread bands. If used properly, these new vehicles can be devastating, but can be treated if the infantry teams work together. Of course, getting people to work together has always been an important issue on the battlefield, so maybe we can expect the same endless debates about the balance than before. And the big question is the air force, which was too dominant on the battlefield 2. Our experience with the 2142 is that these planes are not as devastating as Battlefield 2, as it is slower and less capable, plus there more ways to get them. Moreover, it would probably be wrong once the ace pilots come and learn how to make these aircraft do stunts that even the designers did not foresee. As you can probably tell by now, many of the concepts of the game was introduced in Battlefield 2 back in a slightly more sophisticated form. The nature of the team game is back, but now there are incentives in the form of "improvements" that reward players for field teams and play together. You get more points faster if orders are followed, too. The function returns the commander, and one player from each team may call to exploration satellites and unmanned aircraft to detect enemy and orbital bombardment, which is a form of powerful artillery that take a long time to recharge. There is also an electromagnetic pulse attack that temporarily disables the vehicles on beam blast and shuffles infantry helmet-mounted displays. However, there is much here that seems familiar, including images, thanks to 2142 using a slightly improved version of Battlefield Graphics engine 2. The engine is getting a bit dated now, and still no support wide screen, but the good news is that the system requirements have not changed, though the loading times and exhausting of Battlefield 2, have not improved either. Fortunately, 2142 has a cool new feature in Titan mode to
accompany the traditional conquest. This is the first new feature introduced on the battlefield since the beginning of the series, and is a big one. Conquest mode is required to capture and hold various control points on the map while trying to gradually reduce the number of posts reappearance of the enemy. Titan mode gets rid input count and changes the control points for the missile silo. Now the goal is to destroy the Titan of the other group, a carrier / battleship floating defended by a powerful energy shield. This can result in a very frantic battles for control of the various missile silo as loft magazines a rocket that can damage the energy shield. Once the shield is down, you must attack the Titan, or fly on a bus or in a rocket attack capsule. The battle inside a Titan can be intense, as the defenders try to hold off the invaders in battles narrow corridors, where the bullets and grenades flying. If attackers can access in the hall of the reactor by blowing the four terminals, that can fly Titan. Titan mode requires a bit more coordination Conquest mode, but the results can be wild once people understand it. The nice thing about the operation of Titan is that there are many ways to win. If a team manages to get ahead big, it is still possible for the other team to catch up, as long as the defenders on Titan can buy enough time for the rest of his teammates to capture the silos now on helpless and to destroy the enemy Titan shields. It is a struggle between attack and defense in two different titans. The dynamics of the game also changes, as the boarding action is the only infantry, and that means you have to leave their vehicles and be stuck in the old way. When you throw in all the cool new games that can be unlocked, as active camouflage to semiinvisible, androids guard that can help meet the narrow corridors and treatment stations can repair an entire platoon, at the same time, the action you get really crazy. The whole atmosphere is enhanced by the excellent quality of the output sound. First, there is a continuous flow of speech in the air as his teammates call targets or give commands. EU forces speak with clipped English tones, while the PAC uses Russian. This will take some time to recognize what they mean
various Russian phrases, although some are immediately recognizable as the "big robot" when referring to walkers. The sound effects are also cool, as the weapons of the future sound different and unique while also fatal. Then there is the pompous and heavy musical score that would not look out of place in a film by Michael Bay. Each level has its own exciting theme of getting ready for the battle ahead. And while the graphics engine has not really changed, it does not mean that it is not a pretty game. Each battleground has a unique feel to it, from the futuristic fortress guarding the mangled remains Gibraltar in Berlin. We're going to picturesque towns and European cities surrounded by towers smooth the arid deserts of North Africa steel. There are many setting to enjoy it, but it is the attention to detail that is worth mentioning. The small channel in grain fresh video you get when using the weapon in transport SHALL APC, the way the technology distorts when hit by an EMP pulse, or simply feel that it is surrounded by a battle raging on the ground and your sky all to greatly improve the atmosphere. In a curious note, even if the world ends in 2142, it seems that advertising will remain around. Battlefield 2142 has the game ads, although we did not have the opportunity to see first hand during our tests. However, there is a printed warning that comes with the game tells you that Battlefield 2142 will analyze some "ad units" on your machine to determine which ads to show you. Ironically, EA says that if you do not want your data shared with partner advertising and then "do not install the software or play on any platform that is used to connect to the Internet." But this would be contrary to more or less end to play Battlefield 2142, right? Of course, you can always play single player against the AI, but AI is not confused with human opponents in a short time, and the single-player is still limited to 16
players maps. Still, this is an example of things to come, as we begin to see momentum in game ads appear in more and more games. When you reach the end, the Battlefield 2142 is a solid entry in the series, and feels like a slightly more refined version of its predecessor. Apart from the new mode of Titan, not much new here, though, so it does not feel anywhere else, including Battlefield 2 leap represented his predecessors - is more like what Battlefield: Vietnam Battlefield 1942. was even if you are looking for more multiplayer mess, it's hard not to recommend Battlefield 2142.



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