As long cycle stormy, development platforms saw the game change, publishers exchange TimeShift, and overlook different release dates, it is not surprising that the game has come to the shops at all. So it is unfortunate that TimeShift is not really worth the wait, thanks to an almost historical, rudimentary puzzle, and the objectives of the first weary person spend an entire level push of a button. It has some good features, though. It's fun to pause time and whale on helpless soldiers, and some of the weapons is very satisfying to shoot.If you need more than the story of the game "Shoot the kids to show up credits as angry soldier and a computer voice so they say," who are in trouble here. If fragmentary scenes, rub hand assembled and read the back of the box, you will learn that Dr. Krone has stolen a special suit that allows the user to move through time. This has created an alternative reality, which is a bad thing - it should be based on the game, because it is very difficult to figure out what exactly has happened is so bad, it's not a big spider robot that
shoots laser terrorizing the city. (. Okay, maybe this is bad) is up to you to get another game, experimental beta (ohhhh, dangerous!) Travelling time, and stop Dr. Krone doing something awful - this has been done, so you want to undo what he has done ... or something.Although the story is an incoherent mess, it is still possible to enjoy TimeShift. Why; Because you can measure time travel. suit has the ability to pause, slow or even reverse - as a kind of TiVo you can use. This allows you to stop the action, run a man and shoots him in pieces. Or if you feel like you humiliate him before you kill him, you can steal his weapon, restart time, and see how he is wondering where the hell he went, it did not kill him with a hail of bullets. It is even possible to regenerate health, seeking cover and pause time. You can not turn back time and prevent your death, but if you're quick you can reverse and push yourself a Granada. You only have a limited time you can manipulate the energy before the game is over, but quickly regenerated. The game promises all sorts of other "exciting" are used to alter the flow of time, but never really builds on the engineering capabilities. Rather than challenge with complex puzzles that require you to think outside the box, or use the quality of the game physics engine,
which is limited mainly to slow the time to press two buttons in quick succession or pause time so that you to get through a door before it closes. Thank God for technology.Apart from the issue of the time shift, the rest of TimeShift plays like a straight shooter run-of-the mill first person - and by that date. Most of the level objectives are routine tasks such as finding a button that opens a door or, sometimes, the position of a lever that opens a door. Heck, sometimes we have to do both! There are some cases leading to an ATV and others in which man a turret on an aircraft, but most of the time moving from checkpoint to checkpoint on foot, under the waves of enemies dumb. It is good, therefore, that gunplay is entertaining. This is mainly due to powerful weapons in the game that is fun to shoot. It may not be just a challenge, but it's fun to stop time and take the crossbow that shoots an arrow hit the target and then explodes, and then remove the pause time and see your enemy to explode in a sparkling chaos bloody. There are other cool too, like automatic gun that shoots bullets seem to guns, but these bullets cause the target to burst into flames when it hit, and then the guy screams like a girl like him potatoes. Even the basic weapon of the machine is powerful and helpful all the way through the game. There are always a lot of ammunition found, so you should never be conservative with their bullets.It is a pity that these powerful weapons, combined with the ability to manipulate time, make it very easy to fall into the routine approach every situation in the same way. Even in harder difficulty settings that can be covered successfully completed, pause time, starting a few shots, then retreat to the cover, while their example and health recharge. The enemies are not always left behind and wait for Cap, but the aggression actually makes things easier. You can hide, see the blip on the radar closer, then shoot as soon as they come around the corner. There are some cases that will be forced to seek shelter behind a destructible
cover, but these cases are rare and usually there is a safe place to break once it has cleared.Besides an extensive single player campaign from 10 to 12 hours, TimeShift has an element with many players of all functions. A modified version of the temporary displacement capacity of a single-player game is, too. Can slow, stop or reverse the time throwing one of three different chrono grenades. Everyone within the blast radius of an explosion affected. It's a smart idea, but people seem very willing to trust - simply pull like crazy when they see someone else. You can not ranked matches and classification matches games in a wide variety of game types. There deathmatch and team deathmatch, one-on-one, capture the flag, and a couple of unique ways. The king has time trying to take control of the sphere of time, which makes the person who owns impervious to the effects of time, allowing them to accumulate easily kills. Another craze called fusion. This is a function of the team which will try to prevent the other team countdown equipment throwing grenades in her arms. You can also create your own fun using multiplayer modifiers. These allow you to grow up to the players and their jumping skills, reduce the severity, or play games such as alternative types of rockets or sniper only, vampire, or the last man standing. Multiplayer is not exactly impressive, but certainly has its moments.One of the reasons TimeShift was delayed so long was because the visual elements in the first versions of the game were not up to par. There is a game looked amazing but the graphics have been greatly improved over the years and some nice visuals to see. The explosions look fantastic, especially when you see while the game is in slow motion, or pause. Not only explosions that look good, but the object to be destroyed too. Boxes alder, bad advice "will fly in all different directions -. There are a lot of carnage Results of rain in the first level is good, too, but I feel excessive, as if the developer shows how hard I worked on
making the game look better. the quality of the rest of visual elements of the game depends on the system used to play the game. the PC version looks better thanks to the higher texture resolution and frequency fast and smooth image. the Xbox 360 has a significantly lower labor quality texture and experiences frequent obstacles frame rate, especially in the early levels.It is ironic that TimeShift has had a long development cycle, so because the game really could have benefited from more time in development. If history had drawn more and the developer had decided to challenge players with puzzles and the most challenging mission goals, this could be very good, if not great game. Instead, it is just another boring first-person shooter with an interesting trick.
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