As a good sequel to the Call of Duty: Ghosts do not ignore the type of fast and fluid game that has become famous series, but introduces a new single authority, player unprecedented customization and radical changes that breathes new life multiplayer experience. It is over the top and sometimes unnecessarily complex, but serves both current and next generation consoles with new ambitious ideas and tremendous value replay.
Despite sharing a name with one of the most famous characters in Modern Warfare, ghosts takes place in a completely new form call the universe of law established in the not too distant future. In an overwrought kind with antiquated Russian conflicts and terrorist threats ambiguous Middle East, ghosts assumes a refreshing assumption only that the threat does not come from the east, but the South: a federation of nations in South America, rich in oil increases to take hemisphere, pushing north and reach the hands of the US
The preamble provides a poignant vision of the United States homeland is broken but not beaten - not enough red dawn, but not Fallout 3, either. It is an area little explored by modern shooters, and their mood is enhanced by the missions established in Santa Monica beleaguered and relics lost in San Diego, with the amount of an outstanding rating, melancholic David Buckley (town Metal Gear Solid 4 ). But ultimately, time stabbing home front is short-lived, as the story behind enemy lines in Caracas, the Andean mountains, and other exotic places.
Despite sharing a name with one of the most famous characters in Modern Warfare, ghosts takes place in a completely new form call the universe of law established in the not too distant future. In an overwrought kind with antiquated Russian conflicts and terrorist threats ambiguous Middle East, ghosts assumes a refreshing assumption only that the threat does not come from the east, but the South: a federation of nations in South America, rich in oil increases to take hemisphere, pushing north and reach the hands of the US
The preamble provides a poignant vision of the United States homeland is broken but not beaten - not enough red dawn, but not Fallout 3, either. It is an area little explored by modern shooters, and their mood is enhanced by the missions established in Santa Monica beleaguered and relics lost in San Diego, with the amount of an outstanding rating, melancholic David Buckley (town Metal Gear Solid 4 ). But ultimately, time stabbing home front is short-lived, as the story behind enemy lines in Caracas, the Andean mountains, and other exotic places.
These may not be familiar, but the variety of environments keeps fresh campaign, not only visually, but in this game too. Rather than simply fight against waves of enemies through a linear phase to ground level, rappelling be found by skyscrapers, helicopters fly, who fights in space, commanding tanks, diving among wrecks, playing like a dog, and avoid shark attacks. Each requires a new strategy, knowledge of the acute condition, and - in the case of space missions and water - special care for verticality and physics.
Of course, it would not be a Call of Duty game without elaborate setpieces, fierce firefights, and tense stealth missions, ghosts and provides some of the most memorable experiences of the series. I felt real fear is the land and buildings collapsed around me during strikes orbital weapons, display zero gravity Ambush Federation Space Station is impressive, and bursting through a window high up the whole edifice collapses during shipment Federation Day is exciting.But like the previous cod, the story of the ghost struggling to remain in focus in the middle of the fray of explosive and relentless moments filming movies. loading sequences narrated story with stylized cartoon promote the campaign, but last only a minute or two before jumping back into action. It is there in the first line, that much of the land development occurs and is often lost.
It is by no means an achievement in dramatic narrative - is more than the dumb fun - and missing the choice player introduced by the Call of Duty Item: functions Black II, but when given time to breathe ghosts actually offers some interesting human drama. The story about two brothers, Logan and Hesh, the Elijah's father, and yes, your dog Reilly, as fighting Federation as part of the battered remnants of the US Army, and later as the elite Ghost squad. Family ties, especially the relationship between Logan and Hesh, made me care about the characters in a row typically performed characters a disposable commodity. The voices are quite good in general, although there are periodic moments annoying dialogue, as unnecessary Elias moment reveals he is a member of ghosts. And then there's Riley. Although the subject of a meme lot at this point, Riley not only serves as a useful tool for identifying and silent office enemies, but an integral part of many dramas, saving nature in more than one occasion.
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