Sunday 8 January 2017

Far Cry 1 PC Game Free Download Latest Version

 

Even games with the best intentions come and go, if they fall short in some key areas, to finally be drawn into the ratings of the cemetery industry. A new graphic innovation here, a good sense of humor, but something just does not gell. With Far Cry, however, you can see as many places where things would have gone wrong but did not. AI could easily have been the aggressive stone blind or deaf. The loading times
could have been constant and distracting. In almost all major areas, Far Cry manages to walk the design of the game of tightrope on an abyss of things gone wrong. I've always wondered why no one apparently tried to lay off the AI ​​Marines in Half-Life, because after that I'm still a little disappointed by the SPF that came later. And finally someone has responded to the call and the creatures here are really smart.It's not just wine and roses, though. It is important to note that this game is meant to push its platform to its limit. My home system is a 2.4GHz P4 with 512MB of RAM and a 9700 Pro, and although this was
more than enough for 99% of the games I played with all the details driven, is not the case here . I need all the power of the Alienware platform at work, a 3.0GHz P4 with a gigabyte of RAM and a 9800 Pro. The deciding factor seems to be additional RAM and CPU power, since I can run everything on top in this machine, but the home platform has to do to medium and high in most options. However, many graphic options offer plenty of flexibility. You can not shorten the view distance, but you can tone things like dynamic lighting, the effects of water and shadows. The game is loaded only once for each of the vast areas, and it takes about a minute, but reloading a game backup after death only takes a few seconds. The system with one gigabyte of RAM does both operations much faster.That said, Far Cry can be a very beautiful game. From a distance of 1 kilometer around view, over almost overwhelming foliage, lighting
and more, this game is a list of bullet points of the things you want a Game could do. I am very happy to say, however, that is more a demonstration of glorious technology. Creates a strategic and tactical challenge continues to amaze my eyeballs with bells and whistles of the next generation. Textures at a distance scaling down significantly, even with all and - there is a cut - seems inevitable in a 3D engine. Also, sometimes you will see that long-term goals fade to approach them. Finally, reducing some graphic settings for the environment can produce popping foliage, where a bush begins as a flat, base texture and then tap spring on a right and top image in detail as they approach to she. However, the smaller (and more numerous) foliage fades from the view, as we saw in PlanetSide, which is much more transparent to the player.The sound is not too bad, especially when playing with a headset, where ambient music really
comes to the front to develop mood. You can deactivate the music, but you would be absent. It suits the action, and each area has a subtly different theme. Some of them are fresh standard movie action, but there is also plenty of effective environment spookiness to turn around. However, the last scenes of the game had a dialogue that seemed a second or two on the action on screen.





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