Operation Flashpoint: Cold War Crisis was certainly one of the most complete virtual military simulations of the new millennium. their commitment to realism and open game apart from any other tactical shooter and hardcore market since its inception in 2001, has built a fervent fan base and an impressive variety of mods. In fact, the only thing missing is the sequel. While the armed attack is a direct sequel is not officially the flashpoint operation is essentially the spiritual successor. Created by
the same team behind the crisis of the Cold War, armed attacks takes the impressive realism of his predecessor and pushes even greater heights. The similarities between the two games is amazing. At the start, Operation Flashpoint proved to be a sim epic, exciting and completely merciless war destroyed only by impressive game engine and many flaws and irritating insects. armed attack is almost the same, but not so many pieces of dubious. You are in the island state of war fiction fictional South Sahrani, controlling a group of American soldiers in the idyllic island to train locals in the art of combat.
However, when the island was invaded by northern neighbor, you and your team has the task to stop the wave until it comes the cavalry. The main campaign is divided into two missions rows - basic and auxiliary. The main tasks of the plot is compulsory - the main battles of the conflict that may last several hours. Ancillary works are optional functions 20 or 30 minutes, if successfully completed, will have an impact on core missions. Unlike most shooters - regular or otherwise - Armed Assault not cast you as a
lone hero who can only win the war. Instead, you play as a soldier in a group, which should work with colleagues AI to fight and defeat the enemy in some of the largest and most never free levels to record a video game. This is the war in the most guttural, stripped of all its luster and Razzmatazz Hollywood.
Levels range in all directions, seemingly endless. Just moving from one reference point to the next can be a protracted affair, as you and your team to run what feels like an eternity through the mountainous countryside, often turn off the foliage and forests to avoid patrols enemy. In other cases, you may find yourself sitting in the back of the truck, watching the passing scenery around you and you can be transported to a nearby access point before you even get a sniff of the action, although an option for accelerating somehow the game will begin to relieve some boredom.
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