Scooby-Doo has seen more than its fair share of videogames, and let's face it, it was not memorable. Canon has had some renovation with a live action movie recent direct-to-video, but the latest video game, Scooby-Doo! Welcome to Mystery, decided to completely separate franchise renewal. An improvement that seems to ignore everything about the series and becomes Mystery Inc. on a computer that solves mysteries with his fists, not their brains.Welcome to the mystery is divided into four episodes, each own the mystery. Players control one of the two members of Mystery Inc., and switch between them to make your way
through the levels. All are very similar to the LEGO games family. Each character has a special ability and the players need to change their progress. Some of them make sense: Scooby crawl through the vents. Some of them have no sense at all: Shaggy has a grappling hook. And some of them are unintentionally hilarious: Daphne can shake up and down vertical positions.Throughout the course of the game, many players WTF moments, it seems like Torus Games has never seen any incarnation of the franchise will be found. Remember the episode where Velma dressed as a sumo wrestler and abdomen on the flop evil clown, then a beating life of a giant robot? No, because this does not damn sense. The game cut scenes with actresses
current voice for all characters, despite the terrible jokes play more like one liners and puns of the "Scooby-Doo Movies", except without Mama Cass.Confident that this game is aimed at younger children, but is also clearly designed for parents to play well. The fall of cooperative drop makes the game a team effort, although it is unlikely someone will be caught anywhere. So, with this emphasis on the obvious generational cross love Scooby because it is unrecognizable as a game Scooby game?During each of the four dark, boring worlds, players hit over evil dozens. mutant sea creatures, witches, scary evil dolls, etc. None of this gets an explanation. The game is not throwing in the element of mystery, having the player to find items, but usually the scene makes it very clear that he did. But when the time of the mystery conclude
not explain how to train high school gym commanded an army of ghosts and monsters. Sorry, but after decades of the team is able to easily explain how bad did everything (except the time with zombies), hopefully Velma explain where the witches came flying killers.Without a story that makes sense, or is interesting, it is difficult to plow through extremely repetitive gameplay. The mystery is basically the same for all three versions. That the DS has a couple of test cases very basic touchscreen, but merely to touch a bright
green box. The whole game is running around, mashing the attack button until the enemies die. It could be a little more interesting, if even half of the enemies made a reaction to get the bicycle kick in the face by Daphne. Instead, they're just there, or to keep the attack, and finally the flop over and die when they feel they have been beaten enough.Like LEGO Games is a free game where players can go through the levels with other characters to find the secrets. All Secrets end up being more Scooby snacks, which are used to
buy suits that can then be used to reproduce the level of the free play (which has just been already). It is not very useful or interesting, especially because he won many Scooby snacks during the initial run through. Tropea is a good effort to offer something extra, but makes no sense. Make trophies unlock secret costumes would have added more.
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