Sunday, 11 September 2016

Megabyte Punch Game download full Latest version for free PC game download Latest version

 


At the start, you will be presented with two options, "adventure", which is where most of the game center comes from, and "Fight" that breaks into "tournament" and "front". "Tournament" is a single player deathmatch against multiple CPU closing stages harder after each race with a great potential components prize can not be found during the "adventure". «Versus» is ... in connection with the operation, which allows up to four local players to customize their own robot, components collected during the "adventure mode" and then beat the stuffing from another in a battle to SSB style. However, unfortunately, the game has no appointments online, which has become a staple of fighting games lately, but it just means that you need to get his teammates more and stop being so antisocial!

Mode "adventure" is home to a little story very elegant, which explains that you Megac (or "small robot type"), which is inserted into the existing the powerful "Heartcore" (which is essentially the Allspark transformers) for to protect its people ventu where Heartcore resides. ventu acts as your home and hubworld, where you can watch your collection of pieces and color combinations and chosen by the villagers to go out and face each new evil persons people.

The way the story progress is really very good. You can reach the next level in a 64-esque Banjo-Kazooie / Mario, where hubworld changing and expanding after each level, creating paths to the next area. There are three "acts" of the region, culminating in a battle SSB style boss. Another thing that is really good level of access is that after the completion of three acts '' in the region, can access the head of the field separately, instead of having to do all three acts again. Levels, as is logical, will become more difficult and more complicated as the game progresses and some of the bosses are a nightmare to overcome; having to go back and start to "act in a" after each pass will be excruciating.

I guess the most important part of this game is the combat engineers (average, he has "punch" in the title). You have your basic attacks, with a composite of three hits, lower and higher attack, some movements in the air, and the strong attack of charge, but eventually most of the battle is reduced to attacks specific, connected to a special attack button over one direction (in the same way as SSB). The special attacks linked to certain places, and is a reflection of the piece in question, so a blade bracket gives aggression cut, and provides a weapon .... a weapon. But I would say, the projectile weapon is actually more useful for juggling, explosive mines and clearing (this game yet destoyable ground!) Instead of dissolving the enemies, so that a structure purely bank-bank is a kind of inefficient, but this move not keep varying accumulation, while sacrificing some options for the player.










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