Bruce Lee: Quest of the Dragon is not based on any particular movie starring Bruce Lee. In fact, the game does not even seem to be based on the legend of the same martial arts, because the real Bruce Lee was never so careless. Search Dragon problems begins with anti engine a poorly executed initially appear to offer some depth with surprisingly long list of the various movements, but as you will see, most of these combinations are completely useless. The imperfections in the game ends with modest graphics, a soundtrack horrible, bad voice acting, and a ridiculous number of loading times.
The game begins with Bruce Lee entering training center, only to find completely empty (like most rooms in the rest of the game, actually) and some special relic stolen. teacher of Bruce Lee explained that this was the work of the band Black Lotus, which has also been kidnapped by Lee's father. With time, you learn a larger plot which includes plans to create an army of super soldiers. The basic story is not so bad considering that the premises used for many of the Bruce Lee movies were so absurd, but develops through a series of scenes in real time full of character models and poorly constructed equally bad voices.
Regarding the structure of the game itself, each level in search of the Dragon contains several different sections, where Bruce Lee will have to fight against thugs groups. While most of these modules simply include basic struggle, others have specific objectives that will show you on the screen. For example, there is a part of the attack time rewards you for beating all enemies within a certain time limit, and no other section in which Bruce Lee nunchaku should display their skills. Most levels complete with boss battles one-on-one with an enemy character that has the same moves like Bruce Lee. To complete a level, you are going to buy new moves or the health and strength gains, depending on how many coins - falling from the loser - collected all levels.There are several problems with the operation of the game. One of them is obscene times the number of load. Not only needs a relatively long time for the game to load a year level, but there are also small charging pauses at the end of each section of the race, which is ridiculous considering the amount of time it takes to load the level in the first position, the fact that the struggle tends to be so repetitive, and that this is the Xbox, after all. At the end of each level, the game lasts only 10 seconds or so to load a menu with
the Bruce Lee model in the background. Another problem is that the levels are designed to be confined to one street, so even though it may seem, you can wander through an open space, you can not really. This becomes a problem in some of the early levels because there is no clear indication of where you're supposed to go next door, which often leaves you run into an invisible wall, looking for the "input" in the following path.
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