If the numbers do not mean anything to you, then little or nothing of Ubisoft Lost: Via Domus will make any damn sense. Based on the popular ABC drama, video game version of Lost does nothing to embrace people who have never seen the program. The Videogame gives fans a view of the first two seasons of the show through the eyes of a brand new character, Elliott. An unpublished survivor of Oceanic Flight 815 crashed, Elliott suffers from amnesia - and suffering through a series of weak to start the adventure.Lost: Via Domus is divided into seven chapters play out like missing episodes of the television series. Each chapter begins with clips "Previously on Lost", a hook followed by the introduction of the floating logo Lost classic, and ends with a cliffhanger. It's a smart setting and even give the impression of an episode of Lost. The authenticity ends the first time you run into a character in the series. Ubisoft only managed to acquire Lost actors make VO - and most have small roles in the game. The main characters of Lost - Sawyer, Locke, Kate and Jack -
815, which tells you to mind your own beeswax. And if you try and get some experience in Kate, remains enigmatic. It's a good laugh for fans of the series, but it is frustrating for the uninitiated.The trading system is working well, although there is a great need to change anything for a lens or lens. You'll find coconuts, water bottles and even some books on the beach and in the jungle, which act as currency on the island. Each element has a unique value that can be used to "buy" items some castaways. The trick is that there is no such thing as change, so you have to be smart about the information trade, to match the exact value of the items you get.You need to change lens or lens, as well as some of the first missions to explore some of the dark caves. This is the part of the survival horror game, obviously. When in a cave, you need to use a small light or your heart starts to run and then the darkness kill somehow. There are water leaks accidentally and swarms of bats to knock out your light, but otherwise it is relatively easy to keep dying in the dark way. Navigating the caves can be a little difficult as there are some dead ends and paths loop destined to disorient you. Some
hate this point, but I felt like a classic adventure for me, so I did not care.The most annoying element exploration goes into the jungle. This is easy to become disoriented, so you should use a number of indicators flag to negotiate their way through the jungle. After reaching a bookmark, press the button and pointed to the next marker. The problem is the black smoke that patrol the jungle to kill the invaders. If you do not know what you mean by "black smoke", and again, this is not the game for you. When you hear the smoke approaching, you should run in a tangle of trees and hide. But this changes their orientation, so it is difficult to understand how it was originally the title.
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