two and a half years ago, Akella and Playlogic has released Age of Pirates: Caribbean Tales, an adventure / SIM / RPG hybrid of life in the seas in search of treasure, fame and glory. In addition to the embarkation of ships and nautical fence, players could trade goods and to take cities and fortresses as one of the two characters. Trying to capitalize on this sailing adventure, Akella and Playlogic has recently reinstated the sequel. However, Age of Pirates 2: City of Abandoned Ships is bogged down by unintuitive gameplay, the controls feel clumsy, and the elements are not explained in the instructions or in the course of your adventure, which will consider them seriously patience.Unlike the first game, he tried to string together a story as you sail the Caribbean, players are allowed to do essentially their own history and life at sea as one of three characters: a trader, pirate and adventurer. These characters have their individual statistics is dictated by what is called the P.I.R.A.T.E.S. system that regulates things such as how quickly you can draw your sword, the amount of loot you can carry and how much health you have. The same system also regulates the behavior of ships and their navigation capabilities and fight with their vessels. This system is quite complex and has an
important role in how you level up your character and improve their skills; In particular, the more an ability is used, the more improved. This can lead to specialize in certain skills, so if you show some skill with the blade, which is an expert sniper can become and cause additional damage to enemies.In addition to building their skills, they will also build your reputation as a captain in the Caribbean doing things like sailing in ports, recruiting new shipmates and the purchase of goods to keep your crew preach mutiny. As disembark from the ship and wander around each city, you can negotiate with traders, to investigate several houses for the items, or stop by the tavern for a drink, gossip and gambling. Players can also choose to explore the various caves and dungeons around, looking for hidden gold and cursed buried by pirates (even if they are willing to take on the undead for some treasure). If the scan is not so attractive, you can try to fulfill the orders of the ground commanders to defeat the pirates and recover the lost cargo. Even better, you can dismiss the leaders of a site and create their own safe haven. Needless to say, there is a huge amount of depth in the Age of Pirates 2 and this, together with murderers and criminals seemingly endless whimsical you can find, keeps you playing the game for quite a long time.However, there is an important issue that arises in the age of pirates 2, however, making it very difficult to find all these aspects of the game - there is absolutely no tutorial for the game at all. Apart from a very small collision course with the basics (swordfighting problems will get to later), without evidence, instructions or guidelines are in the game. It would be one thing if it is limited by the level of difficulty; Age of Pirates 2 offers are ten levels of different difficulty to test your skills (that feels like too many and only seems to serve as a way to accelerate the speed that their enemies will kill). However, no information is available yet organized at beginner level, as to what to do to control your ship, menus or access to basic data itself. As a result, you will find that you will find your way through a large part of the game, without a full sense of how to do anything. The manual does not help either; many of the explanations of the features of the game is very generic or descriptive, without giving details of what you want to do.Along with the lack of a tutorial is the lack of information concerning certain aspects of the game. For example, you can meet people in their travels to various cities that will ask different questions related to the mission of life earning special items or information. Some of them are puzzles, others are Glossary The terminology for the parts of the vessel. If you do not have an open Internet browser or have a certain amount of familiarity with the ship, you will not get some of them the right questions. Since it was an aspect of the game on the ground, especially as you explore the islands and coastal cities, one would expect it would be better developed. Another problem is the lack of maps or understand directions as you maneuver through the hills and jungles of a place. You get completely lost on foot, because there is no easy indication of where
you are going, what places are nearby and what can be found. Although it would be understandable to a general "fog of war", maps to gather or even buy and completely give information that is helpful, making for a great disappointment encountered across the desert in each area.
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