The fight against violence, the same developers who brought us the Tomb Raider, looked very promising from the first reports. It seemed that it would be the last game of beat-em-up, redefining style for 32-bit systems and more. Unfortunately, the game starts strong, but it becomes an exercise in futility in or around the second plane.
The game supports four character options, each with its own strengths. In fact, no matter what character you choose. They have different attacks and launches, but all are quite interchangeable. The typical range of punches, kicks and play here. All players also have a special attack that eliminates all enemies around them against a piece of your life bar. Needless to say, originality is not one of the strengths of the Force Combat. The game is basically a 3D version of the classic game, Final capcom, except the characters and enemies do not have a personality that made the exciting final match. Also, use of a 3D environment causes some problems. The most notable of these is that the armed enemies have the ability to shoot off the screen.
Graphically, the fighting force does not work. The characters move and are well detailed, but with little blocks. The funds are decent, but it looks pretty much static. Maybe a little more animation could have been used to determine the climate little toy. The sound does not help much here either. It is acceptable, but that's it.
Playing the game is simple, though it could have been a little more simple. Core chose to assign multiple functions to a single button, though there are many free buttons on the PlayStation controller. Therefore, trying to grab somebody sometimes can cause your device to perform a reverse attack, leaving open to punishment. This does not really matter, though, since it really only need to use one button to play the game anyway. In fact, you can overcome even the final boss of the game simply by walking up to it and press the X button until you are dead. It just goes to block their attacks, taking a small amount of damage every time you hit it. You will not be able to hit back, even with the entire disk play. You do not even have to worry about looking at the screen. The rest of the game is fairly easy, although you have to walk around a little reality. The only good fighting force is that there are different classes of levels, depending on the direction you go.
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