The Dusty Revenge is the latest design project of a European Parliament study, and is a bit of a revival em up genres and platforms beat. " If you were gambling in the 90s and then the gameplay is very familiar and nostalgic. For new players it is an experience that is different from the typical food of these days (like games in the third person, based on the deck and similar shooters). In any case, this is a good thing, because newcomers get to experience something cool while older players will be able to reminisce and relive old skills.
Dusty checks Revenge is one of the highest points. The game has a system of intricate combos. His character, dusty, can make attacks of low power with arms and legs, seizures, high power with his scythe gold and gun attacks using a pair of pistols and a shotgun - guns are low power fluctuated and the high-powered rifle. These attacks can be strung together in a variety of combinations, and with each level will get additional combos to use. This means that as the game progresses you more and more ways to distribute the punishment of their enemies.
Another mechanism of central control is the ability to use their friends McCoy (a greyhound bearing gun) and Rondel (a bear holding artillery cannon) to perform special attacks. If you rely on, McCoy to use your sniper rifle to handle up to four enemies in seconds. Rondel can put an artillery shell that is useful to destroy the armor or shields certain enemies or destroy static objects such as rocks that stand in your way forward. Thus, these special moves, combined with the growing number of combos Dusty give the game a certain depth seriously in regards to combat ability.
The player can use the keyboard only or keyboard to move and the mouse to attack and target. I recommend using the configuration of the keyboard and mouse, as it is easier to target McCoy sniper rifle and artillery Canon Rondeles mouse. With this arrangement, Dusty Revenge is easy to control and fun to play.
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